From The Stargate Omnipedia
exploratory vessel launched from Earth
several hundred thousand years ago, prior to when many Ancients began to focus on ascension
. The ship became home to a reluctant crew from Earth
after they discovered how to access it using the Stargate's
Destiny, translated from its Ancient name, was designed to be a follow-up craft to numerous seeder ships which preceded it in the universe. These other ships were sent out to gather data, resources, manufacture Stargates and deposit them on habitable worlds. Thus there may be hundreds to thousands of isolated Stargate networks in the universe.
Destiny possesses knowledge on the composition and resources of these worlds to aid the crew in retrieving the necessary supplies. All that is necessary are the proper queries to the database.
Destiny appears to be the reason the Ancients built Stargates with nine chevrons. According to what is presently known, only one nine-glyph combination is capable of connecting to the ship (like a telephone number). This makes sense, as the Destiny is always traveling through the universe and cannot be pinpointed by an address designed to seek out a specific point in three-dimensional space.
When the ship recognizes it is being contacted, Destiny drops out of its faster-than-light propulsion to allow the wormhole to connect.
prepares to refuel
s course is currently unalterable. It possesses at least two shuttles
for short-range missions, but one is severely damaged. When stopping in range of a Stargate network the ship allots a specific number of hours to investigate the worlds in range. This too is unalterable.
Converted solar energy powers Destiny's systems. When low on fuel, the ship drops out of F.T.L. and pilots itself into a star, where energy collectors absorb the radiation. Despite this efficiency in design, Destiny is long past her expected operating lifespan, and her energy retention capacity is down to approximately 40 percent. This is believed to be insufficient for dialing a wormhole back to Earth.
Away teams not back aboard the ship by the time she re-enters F.T.L. become stranded, as most planets do not possess the massive power requirements to re-dial the ship.
Nicholas Rush risked the lives of more than 80 officers and visitors of Icarus Base to connect to the Destiny rather than return to Earth. While he has faith that the ship is their best hope at getting home, many believe the lives of the people are not his primary concern.
USED BY: Humans
FIRST APPEARED: Air, Part 1
BEHIND THE SCENES
Artist James C.D. Robbins produced numerous sketches for the Destiny until Brad Wright gave him specific direction, scribbling the slightly modified shape of a chevron on a napkin. The napkin can be seen in the SGU Volume One DVD set due out soon.
Air, Part 1 - In the midst of a sneak attack, Dr. Rush dials the Destiny rather than Earth, forcing more than 80 people to the Ancient ship.
Air, Part 2 - Lt. Scott divides teams to search the ship for supplies and dangers.
Air, Part 3 - Destiny stops in range of a planet which Dr. Rush believes may have exactly what they need.
Darkness - The ship is drained of all its power and reserves, and slingshots around a blue dwarf -- headed straight for a collision with a star.
Light - Destiny dips into a star to recharge her power systems.
Water - Despite Destiny's recent recharge, Eli Wallace estimates that the old ship can only retain 40 percent of its original reserve capacity.
Earth - The crew activates the ship's weapons systems to deliberately drain power, forcing Destiny to again enter a star to recharge.
Divided - A group of aliens lay siege to the ship, hoping to drain the shields and gain access before she jumps to F.T.L.
Sabotage - The crew learns that the ship nearly didn't make it across the void between galaxies the last few times it made the trip, and must increase the F.T.L. drive's efficiency to cross the void this time.
Aftermath - Dr. Rush accesses the ship's bridge for the first time, gaining control over where and when the ship exits F.T.L. -- but not over the countdown clock.