Ancient geo-synchronous satellites: Difference between revisions
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[[ | [[File:Ancientgeosynchronoussatellites.jpg]] | ||
A series of 100 satellites in a stationary orbit over an area of the planet [[M4D-058]]. Set out in a perfect 10 by 10 grid, they were used to relay instructions from the [[Ancient game console|game console]] housed in [[Atlantis]] to other units on the planet that the inhabitants of [[Geldar]] and [[Hallona]] called [[The Portal]]. | |||
They also relay information about the planet and it's people back to Atlantis, updating the console there. | They also relay information about the planet and it's people back to Atlantis, updating the console there. | ||
== KEY EPISODE == | |||
[http://www.gateworld.net/atlantis/s3/the-game/ The Game] - Major Lorne discovers a series of satellites orbiting above a planet too primitive to have produced them.<br/> | |||
[[Category:Technology]][[Category:Atlantis]][[Category:Ancients]][[Category:People of M4D-058]] | |||
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Revision as of 23:11, 4 October 2017
A series of 100 satellites in a stationary orbit over an area of the planet M4D-058. Set out in a perfect 10 by 10 grid, they were used to relay instructions from the game console housed in Atlantis to other units on the planet that the inhabitants of Geldar and Hallona called The Portal.
They also relay information about the planet and it's people back to Atlantis, updating the console there.
KEY EPISODE
The Game - Major Lorne discovers a series of satellites orbiting above a planet too primitive to have produced them.