Stargate node: Difference between revisions

From The Stargate Omnipedia
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[[File:Stargatepowernode2.jpg|600px]]
[[File:Stargatepowernode2.jpg|600px]]


Device approximately the width of a [[Stargate]], apparently designed to power a gate placed in outer space in the absence of a [[dial-home device]]. Space gates are equipped with three nodes placed at 120 degree intervals around the gate's outer edge. They may also be equipped with thrusters, which maintain the position of a Stargate in space.
Device approximately the width of a [[Stargate]], apparently designed to power a gate placed in outer space in the absence of a [[dial-home device]]. Space gates are equipped with three nodes placed at 120 degree intervals around the gate's outer edge.


Each power node is likely equipped with an [[Ancients|Ancient]] power cell, possibly even a long-lasting [[Zero Point Module]] -- as the millennia-old space gate network requires power to be able to function without attached D.H.D.s. Lights illuminate the devices as they gently spin the floating gate in a clockwise motion.
Each node is also equipped with five thrusters – one on each end and a third on top, opposite the Stargate. These fire automatically to maintain the position of a Stargate in space, reorienting the gate in the event of a collision.


It is also likely that the power nodes themselves illuminate all nine chevrons on a Stargate in a greater effort to show that they are active and in-use. Whether this technology is Ancient is not known for certain, but it is likely that the Ancients placed the gates in outer space, and thus equipped them with long-lasting power sources.
Lights illuminate the devices as they gently spin the floating gate in a clockwise motion. Each node is likely equipped with an [[Ancients|Ancient]] power cell, as the millennia-old space gate network requires power to be able to function without attached D.H.D.s. It is unlikely that they contain [[Zero Point Module|Zero Point Modules]], since the [[Atlantis expedition]] had difficultly locating these (and having three inside a space gate would make them readily available to harvest).


==  KEY EPISODE ==
==  KEY EPISODE ==
[https://www.gateworld.net/atlantis/s1/rising-part-1/ Rising, Part 1] - Sheppard and his team witness, for the first time, a Stargate deliberately placed in space, and held in-position by a trio of power nodes.<br/>
[https://www.gateworld.net/atlantis/s1/rising-part-1/ Rising, Part 1] - Sheppard and his team witness, for the first time, a Stargate deliberately placed in space, and held in-position by a trio of power nodes.<br/>
[https://www.gateworld.net/atlantis/s5/ghost-in-the-machine/ Ghost in the Machine] - The Stargate nodes' thrusters fire to reorient the gate after a Puddle Jumper accidentally collides with it.<br/>


[[Category:Technology]][[Category:Atlantis]][[Category:Wraith]]
[[Category:Technology]][[Category:Atlantis]][[Category:Wraith]]

Revision as of 16:18, 9 June 2023

Stargatepowernode2.jpg

Device approximately the width of a Stargate, apparently designed to power a gate placed in outer space in the absence of a dial-home device. Space gates are equipped with three nodes placed at 120 degree intervals around the gate's outer edge.

Each node is also equipped with five thrusters – one on each end and a third on top, opposite the Stargate. These fire automatically to maintain the position of a Stargate in space, reorienting the gate in the event of a collision.

Lights illuminate the devices as they gently spin the floating gate in a clockwise motion. Each node is likely equipped with an Ancient power cell, as the millennia-old space gate network requires power to be able to function without attached D.H.D.s. It is unlikely that they contain Zero Point Modules, since the Atlantis expedition had difficultly locating these (and having three inside a space gate would make them readily available to harvest).

KEY EPISODE

Rising, Part 1 - Sheppard and his team witness, for the first time, a Stargate deliberately placed in space, and held in-position by a trio of power nodes.
Ghost in the Machine - The Stargate nodes' thrusters fire to reorient the gate after a Puddle Jumper accidentally collides with it.