Four Dragons

Summary | Notes
AUTHOR: Diana Botsford
PUBLISHER: Fandemonium Ltd.
RELEASE DATE: August 2010
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Jack takes matters into his own hands to rescue Daniel Jackson after his friend is taken prisoner by a Goa'uld System Lord.

War games …

It was meant to be a soft mission, something to ease Doctor Daniel Jackson back into things after his time among the Ancients — after all, what could possibly go wrong on a simple survey of ancient Chinese ruins? As it turns out, a whole lot.

After accidentally activating a Goa’uld transport ring, Daniel finds himself the prisoner of Lord Yu, the capricious Goa’uld System Lord. Meanwhile, SG-1’s efforts to rescue their friend are hampered by a representative of the Chinese government with an agenda of his own to follow — and a deep secret to hide.

But Colonel Jack O’Neill is in no mood for delay. He’ll go to any lengths to get Daniel back — even if it means ignoring protocol and taking matters into his own hands …

From Fandemonium

NOTES

  • Read a prelude to Four Dragons at Diana Botsford’s Web site!
  • Four Dragons is set shortly before the Stargate SG-1 seventh season episode “Orpheus.”
  • Fandemonium later published Botsford’s The Drift, written as a follow-up to Four Dragons.

  • Author Diana Botsford has been a regular contributor to the GateWorld Podcast. You can also read GateWorld’s 2010 interview with the author!